RACES_Chaos.jpg (7188 bytes)

This section contains the full rules for an unaligned Chaos dungeon. Usually, however, the following creatures do worship a specific chaotic deity so you should include a daemon or two of that alignment (if the heroes can handle it!). 

KHORNE

The Blood God, god of war and of fighters

SLAANESH

The Price of Chaos, master of lust and pleasure

Symbol Chaos Nurgle.gif (1436 bytes)

NURGLE

The great Lord of Decay, bringer of disease and morbidity

TZEENTCH

The great Sorcerer, lord of magic and changer of fates.

 

Chaos Thug

WS DS BS S T Sp St Br In W
7 6 7 5 5 8 8 8 6 3
1 7 5 1 7 7 7 1 1 1
1

Close Combat

1 2 3 4 5 6 7 8 9 10 11 12 dd
2 2 3 4 5 6 7 8 9 10 10 10 3

Ranged Combat

1-2 3-5 6-10 11-24 25+ rng DD
1 1 1 1 1 1 1

Equipment

Sword, Leather armour, Shield; (unarmed 1dd)

 

Chaos Thug Sentry

WS DS BS S T Sp St Br In W
7 7 7 5 5 8 9 8 6 3
1 8 1 1 6 1 8 1 1 1
+1 Surprise

Close Combat

1 2 3 4 5 6 7 8 9 10 11 12 dd
2 2 3 4 5 6 7 8 9 10 10 10 3

Ranged Combat

1-2 3-5 6-10 11-24 25+ rng DD
5 6 7 8 9 3 3

Equipment

Sword, throwing axes (move and fire), Shield; (unarmed 1dd)

 

Chaos Cultist

WS DS BS S T Sp St Br In W
7 6 7 5 5 8 8 10 6 4
1 7 5 1 7 7 7 1 1 1
Berserker

Close Combat

1 2 3 4 5 6 7 8 9 10 11 12 dd
2 2 3 4 5 6 7 8 9 10 10 10 3

Ranged Combat

1-2 3-5 6-10 11-24 25+ rng DD
1 1 1 1 1 1 1

Equipment

Morning star (critic 12, fumble 1-2, ignores bonuses for enemy shields), Leather armour, Shield; (unarmed 1dd)

 

Chaos Warrior

WS DS BS S T Sp St Br In W
9 8 7 6 5 8 8 9 8 4
8 9 4 1 9 6 5 1 1 1
1

Close Combat

1 2 3 4 5 6 7 8 9 10 11 12 dd
2 2 2 3 4 5 6 7 8 9 10 10 4

Ranged Combat

1-2 3-5 6-10 11-24 25+ rng DD
1 1 1 1 1 1 1

Equipment

Axe (on hitting roll of 10+ cause +1DD, -1WS of user), Iron Plate suit, Shield; (unarmed 2dd)

 

Chaos Champion

WS DS BS S T Sp St Br In W
11 10 6 6 6 8 8 10 8 4
10 1 4 1 9 6 6 1 1 1
1

Close Combat

1 2 3 4 5 6 7 8 9 10 11 12 dd
2 2 2 2 2 3 4 5 6 7 8 9 5

Ranged Combat

1-2 3-5 6-10 11-24 25+ rng DD
1 1 1 1 1 1 1

Equipment

Battleaxe (critic 11-12, fumble 1-2, on hitting roll of 10+ cause +1DD, -1WS of user), Iron Plate suit; (unarmed 2dd)

 

Chaos Lord

WS DS BS S T Sp St Br In W
12 12 7 6 7 8 8 10 8 5
1 1 4 1 10 (12*) 6 6 1 1 1
2 Attacks

Close Combat

1 2 3 4 5 6 7 8 9 10 11 12 dd
2 2 2 2 2 2 2 3 4 5 6 7 4+4

Ranged Combat

1-2 3-5 6-10 11-24 25+ rng DD
1 1 1 1 1 1 1

Equipment

Two axes (on hitting roll of 10+ cause +1DD, ignore usual -1WS penalty), Iron Plate suit, Warhelm (if enemy rolls exactly the result needed to hit chaos lord, deal damage dice with a bonus of +2 to toughness); (unarmed 3dd)

 

Chaos Sorcerer

WS DS BS S T Sp St Br In W
6 7 6 6 7 8 8 9 10 4
1 8 1 1 1 1 1 1 1 1
Magic resistance (11+)

Spells (Dark): Chaos vortex, Evil surge, Mask of fear

+if Unaligned: (Dark) Curse, Doombolt, +if Slaaneshi: (Amethyst) Charm, Alter allegiance, +if Nurglesque: (Jade) Quickrot, Green Vapour, +if Tzeentchian: (Bright) Fireball, Inferno of Doom

Close Combat

1 2 3 4 5 6 7 8 9 10 11 12 dd
2 3 4 5 6 7 8 9 10 10 10 10 3

Ranged Combat

1-2 3-5 6-10 11-24 25+ rng DD
1 1 1 1 1 1 1

Equipment

Staff; (unarmed 1dd)

 

Chaos Spawn

WS DS BS S T Sp St Br In W
7 6 4 5 8 8 9 - 2 5
1 1 1 1 1 1 1 1 1 1
Large monster, Fearsome, Run amok, Poison (+1Wound caused), Each turn makes one attack on each model (friend or foe) adjacent even diagonally, Ignores rules for facing and death zones, rear attacks on spawn count as normal ones.

Close Combat

1 2 3 4 5 6 7 8 9 10 11 12 dd
2 2 3 4 5 6 7 8 9 10 10 10 3

Ranged Combat

1-2 3-5 6-10 11-24 25+ rng DD
1 1 1 1 1 1 1

Equipment

Fangs

 

Chaos Dragon

WS DS BS S T Sp St Br In W
8 8 8 9 10 9 9 10 8 10
1 1 1 1 1 1 1 1 1 1
Large monster, Fly, Fearsome, 2Attacks

Close Combat

1 2 3 4 5 6 7 8 9 10 11 12 dd
2 2 2 3 4 5 6 7 8 9 10 10 7+7

Ranged Combat

1-2 3-5 6-10 11-24 25+ rng DD
4 5 6 7 8 12 5

Equipment

Large claws, Fire breath (use fireball 2x2 template and roll to hit as with other ranged attacks, models affected suffer 6DD, may shoot once each turn)

 

            Special Characters

Archaon, Lord of Chaos

WS DS BS S T Sp St Br In W
12 12 8 8 7 8 8 - 9 6
1 1 1 1 12 1 1 1 1 1
Fearsome, Leader (all creatures of Chaos in line of sight are at +1 to S and T until Archaon is slain), 2attacks

Spells (Dark): Chaos vortex

Close Combat

1 2 3 4 5 6 7 8 9 10 11 12 dd
2 2 2 2 2 2 2 3 4 5 6 7 7+7

Ranged Combat

1-2 3-5 6-10 11-24 25+ rng DD
1 1 1 1 1 1 1

Equipment

Daemon sword (as greatsword, critic 11-12, fumble 1-2, each damage dice causes a critical wound on a 11-12, but on a 1 Archaon suffers a wound instead, not more than one wound may be lost this way each turn), Armour of Morkar (Archaon only, +8T), Eye of Sheerian (Archaon only, magic resistance 8+); (unarmed 4dd)